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Various skills consist of setting up different Traps. Rogues can be entirely built around Subterfuges. However, Stealth is lost when attacking or being damaged by an enemy. Characters who are Stealthed cannot be attacked by enemies. Stealth can be activated through specific Rogue skills. In certain situations, it may be more efficient to hide within the shadows to then strike the enemy unaware. Rogues have the option to play in a very discreet and stealthy manner. This specialization is especially useful for players with builds that heavily rely on energy consumption and Ultimate skills, and is mostly used in endgame builds. Additionally, using the Ultimate ability resets the cooldowns of all other skills. It becomes available at Level 30 and enables players to decrease the cooldown of their Ultimate Skill by spending 100 energy. Preparation is the third and final specialization for Rogues. As long as marked enemies are being attacked by the Rogue, the Inner Sight gauge will fill up. If the marked enemy is not killed within 10 seconds, the mark switches to another target. Attacking marked enemies fills the Inner Sight gauge once it is full, it grants unlimited Energy for 4 seconds.Įnemies marked by Inner Sight are identified by a purple eye icon. This Specialization allows Rogues to mark their enemies and places an Inner Sight gauge next to their Energy gauge. The second Rogue Specialization is called Inner Sight and is unlocked at level 20.
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Rogues can swap their specialization at any time, even during combat! Combo Points The Rogues class mechanic offers three different Specializations, each of which opens a distinct playstyle and setup. Players will get access to the Specializations after reaching level 15 and finishing a Rogue-exclusive questline. The Rogue has a unique mechanic that is appropriate to the class.
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